5e monster manual pdf bookmarked download
A Monster is defined as any creature that can be interacted with and potentially fought and killed. Even something as harmless as a frog or as benevolent as a unicorn is a monster by this defination.
The term also applies to human, elves , dwarves , and other civilized folk who might be friend or revals to the players character. This book contains ready-to-play easy-to-run Monsters of all levels, and for nearly every climate and terrian imaginable. Whether your adventue takes place in a swamp, a dungeon, or the outer planes of existence, there are creatures in this book to populate that environment.
The term also applies to human, elves, dwarves, and other civilized folk who might be friend or revals to the players character. This book contains ready- to-play easy-to- run Monsters of all levels, and for nearly every climate and terrian imaginable.
Evolution: Geodude can evolve into Graveler at level 7 and above. Evolution: Graveler can evolve into Golem at level 14 and above. In addition, when hit by a melee attack, roll a d On a 10, the attacker is burned.
Evolution: Ponyta can evolve into Rapidash at level 10 and above. Evolution: Slowpoke can evolve into Slowbro at level 10 and above, or Slowking at level 10 and above while holding a King's Rock. When it evolves, its health increases by double its level, and it gains 14 points to add to its ability scores max Evolution: Magnemite can evolve into Magneton at level 8 and above.
Evolution: Magneton can evolve into Magnezone at level 15 and above. Evolution: Doduo can evolve into Dodrio at level 9 and above. Evolution: Seel can evolve into Dewgong at level 9 and above. Evolution: Grimer can evolve into Muk at level 10 and above. Evolution: Shellder can evolve into Cloyster at level 8 and above with the help of a Water Stone. Evolution: Gastly can evolve into Haunter at level 7 and above.
Evolution: Haunter can evolve into Gengar at level 14 and above. On a result of 4, the opponent who made the attack cannot use the same move on its next turn.
Evolution: Onix can evolve into Steelix at level 14 and above while holding a Metal Coat. In the case of a tie, the target can choose which move it reveals. Evolution: Drowzee can evolve into Hypno at level 8 and above. Evolution: Krabby can evolve into Kingler at level 8 and above. Evolution: Voltorb can evolve into Electrode at level 8 and above. On a result of 3 or 4, it regains that berry as a held item.
Evolution: Exeggcute can evolve into Exeggutor at level 8 and above with the help of a Leaf Stone. Evolution: Cubone can evolve into Marowak at level 8 and above. Evolution: Lickitung can evolve into Lickilicky at the time it learns 'Rollout'. Evolution: Koffing can evolve into Weezing at level 9 and above.
Evolution: Rhyhorn can evolve into Rhydon at level 11 and above. Evolution: Rhydon can evolve into Rhyperior at level 16 and above while holding a Protector. Evolution: Tangela can evolve into Tangrowth at the time it learns 'Ancient Power'. Moves Evolution: Horsea can evolve into Seadra at level 9 and above. Evolution: Seadra can evolve into Kingdra at level 14 and above while holding a Dragon Scale. Evolution: Staryu can evolve into Starmie at level 9 and above with the help of a Water Stone.
In a result of 4, it does not take the additional damage. Evolution: Scyther can evolve into Scizor at level 14 and above while holding a Metal Coat. Evolution: Electabuzz can evolve into Electivire at level 15 and above while holding an Electirizer.
When it evolves, its health increases by double its level, and it gains 4 points to add to its ability scores max Learnable Moves: TM: 06, 10, 15, 16, 17, 18, 21, 24, 25, 27, 29, 31, 32, 42, 44, 45, 46, 47, 48, 52, 56, 57, 68, 72, 73, 87,88, 90, 93, Evolution: Magmar can evolve into Magmortar at level 15 and above while holding a Magmarizer.
Evolution: Magikarp can evolve into Gyarados at level 6 and above. When it evolves, its health increases by double its level, and it gains 16 points to add to its ability scores max The move does not have to be revealed - only that there is such a move. Evolution: Porygon can evolve into Porygon2 at level 9 and above while holding an Upgrade.
Evolution: Kabuto can evolve into Kabutops at level 10 and above. Evolution: Dratini can evolve into Dragonair at level 6 and above. Evolution: Dragonair can evolve into Dragonite at level 16 and above.
Evolution: Chikorita can evolve into Bayleef at level 6 and above. Evolution: Bayleef can evolve into Meganium at level 14 and above. Evolution: Cyndaquil can evolve into Quilava at level 6 and above. Level Rollout, Double-Edge, Eruption Learnable Moves: TM: 01, 06, 10, 11, 17, 21, 27, 32, 35, 38, 40, 42, 43, 44, 45, 48, 50, 61, 87, 88, 90, 93, 96, Evolution: Quilava can evolve into Typhlosion at level 14 and above. Evolution: Totodile can evolve into Croconaw at level 6 and above.
Evolution: Croconaw can evolve into Feraligatr at level 14 and above. Evolution: Sentret can evolve into Furret at level 5 and above.
Evolution: Hoothoot can evolve into Noctowl at level 6 and above. Evolution: Ledyba can evolve into Ledian at level 6 and above. Evolution: Spinarak can evolve into Ariados at level 7 and above.
Evolution: Chinchou can evolve into Lanturn at level 8 and above. Evolution: Togepi can evolve into Togetic at level 7 and above. When it evolves, its health increases by double its level, and it gains 15 points to add to its ability scores max Evolution: Natu can evolve into Xatu at level 7 and above.
The player must announce that they are using this ability before the attack roll. If hit by a grass type move, it takes no damage and instead absorbs the energy, granting advantage on its next attack. Evolution: Marill can evolve into Azumarill at level 6 and above. Evolution: Skiploom can evolve into Jumpluff at level 12 and above. Evolution: Aipom can evolve into Ambipom at the time 'Double Hit' is learned. Evolution: Sunkern can evolve into Sunflora at level 7 and above with the help of a Sun Stone.
Evolution: Yanma can evolve into Yanmega at the time 'Ancient Power' is learned. Evolution: Wooper can evolve into Quagsire at level 6 and above. Evolution: Murkrow can evolve into Honchkrow at level 10 and above with the help of a Dusk Stone. Evolution: Misdreavus can evolve into Mismagius at level 10 and above with the help of a Dusk Stone. Evolution: Pineco can evolve into Forretress at level 9 and above. Evolution: Gligar can evolve into Gliscor at level 10 and above while holding a Razor Fang at night.
Intimidate: Once per short rest, you can impose disadvantage on an enemy attack roll of your choice. Evolution: Snubbull can evolve into Granbull at level 7 and above. Hidden Ability Intimidate: Once per short rest, you can impose disadvantage on an enemy attack roll of your choice.
Once per long rest, it may impose disadvantage on an attack roll against it. For example, Defense Curl would lower AC by 4. After the first attempt, all other attempts against the same opponent are rolled at disadvantage. Evolution: Sneasel can evolve into Weavile at level 10 and above while holding a Razor Claw at night.
On a result of 20, its trainer adds a Honey to its inventory.
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